Mick Dagger's Guide to Origins of Sin Wilderness Rebuild Edition For an overview of Origins of Sin check out Mick Dagger’s 2024 Guide to Origins of Sin! For a review of the world’s wetness, check out Mick Dagger’s 2024 Guide to Origins of Sin: Aquatic Edition! Also check out Mick Dagger’s Guide to the Black Tusks! Welcome, Sinners, to a moderately priced guide to the recent rebuild of the Forest and Swamp of Sincadere, I’m our host Mick Dagger, your friendly neighbourhood Goblin. You might remember me from such spectacular successes like “Totally Got You Covered Insurance Agency”* or “Armour Structural Services for Helheim Armour Testing” also known as A.S.S.H.A.T. While it should go without saying, this is an OOC (out of character) guide with some IC (in character) flavour, it’s meant to be fun, silly and still informative. Please do not take it as in-character. * The ‘Totally’ Franchise offers no guarantees on any of its products or services. The name of a Franchise is no way an indication of quality of products or services. The Story of the Red MistKnowing that we wanted to rebuild the forest and swamp, the staff initiated a story involving a mysterious red mist that infiltrated the forest and began to rot not just the vegetation but the animals, though they remained ambulatory. ZOMBIES! AHHHH. Players were given the option of allowing their characters to also become infected by the red rot. Much fun and many amazing storylines spawned from this RP. Many efforts were made to destroy the rapidly spreading rot, none of them bearing any fruit. Hur hur, get it? Eventually it came down to laying waste to the wilderness. The Day of DragonsAfter many attempts to destroy the rot in the forest and swamp it finally came down to Sincadere’s dragons to lay waste to the countryside. For 48 hours we progressively destroyed the forest with auto-spawning fire and removing vegetation. Helheim put up a magical barrier along their wall to protect from smoke, ash and heat. Weather witches and creatures with large wingspans worked to push smoke and ash away from the floating Isles of the Jade Lotus Empire Bloom, Baby, Bloom!Once the forest was nothing more than an ashy countryside it came time for the druids and naturalists to shine. Led by one of our own, the Bah-Jicho Nimue the Murder Pony, hundreds banded together from every direction of Sindacare, working side by side collecting seeds from various specimens, and catching untainted wildlife from unaffected parts of the world. Folks came out in droves to help in their own way to cause a mass explosion of growth in the wreckage where the Forest once stood. The New Forest!Starting from the Helheim gate you can follow the road toward the Totally Safe Canyon* (not its actual name). On the left are a few huts of many pebbles and a little cave, on the right a field of lavender with a golem roaming around. Oh yeah, and the death place, a field were many a courtier has met at dawn… or noon… to cross swords. Great for betting. Behind the field of death you’ll find a (deer skull!) caravan and an abandoned mine shaft that recently started glowing, weird. Watch yourself on the road toward the Totally Safe Canyon*, things might jump out of dark archways. The canyon itself is an excellent place for wealthy merchants to travel, no need for protection as the Black Tusks will keep an eye out on everyone from the cliffs above. Have no fear, it is totally safe. Onward toward the Jade Lotus Empire teleport you’ll find the ever popular campfire survived the rebuild as did the crater which is now a lake! Some are calling it Crater Lake, others, Jade Lake, wonder what will stick? The lake itself has a swimmable subterranean river that leads, eventually, to the ocean. Watch out for the petrified ogre shit! Departing the Totally Safe Canyon toward the Swamp you can veer right and plow through the wilderness to find the Fae Glade. The glade sports both a Winter Court throne and a Summer Court throne, as well as many petite avatar animations. Check out the waterfall! Next to the Fae Glade you’ll find a cavern of residences with a (deer skull) cabin on top. One of the nearby trees has a weird glow around it, wonder what that's all about. Across the road you’ll find the impressive Black Tusk camp, feared by all and also desired by all (though I’m biased, what do I know?). Finally, the path leads to the swamp. * The ‘Totally’ Franchise offers no guarantees on any of its products or services. The name of a Franchise is no way an indication of quality of products or services. The New Swamp!When first entering the swamp from the forest you’ll find the path quickly leads to the entrance to the Cabbala. Unlike the Jade Lotus Empire who has a teleport, this represents a series of tunnels delving deep under the swamp. Behind the Cabbala entrance you’ll find a (deer skull) cabin with many cats and arcane accouterments If, however, you follow the stone path west instead of heading for the Cabbala entrance, you’ll find yourself running into first a dock (with a boat rezzer!) next to two swamp hut rentals. Further down the path is the graveyard, watch out for the flocking murder of crows! Behind the graveyard is a small beach and a (deer skull) tree house with more of a group focus. In ConclusionThat’s all for this guide, folks. Go forth and frolic in the newfound growth of the forest or wallow in the soggy bottom depths of the swamp but do so knowing the story of how this new wilderness came to be.
Oh, and, if you need any other moderately priced services from the ‘Totally’ franchise, don’t hesitate to reach out to me… Mick Dagger… for literally anything you can pay coin for. Which is literally everything. |
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